Using zero-copy buffers on integrated GPUs

Brian Kloppenborg C/C++, OpenCL 1 Comment

One of the most powerful aspects of parallel program on integrated GPUs is taking advantage of shared memory and caches. The best example of this is sharing common data between the CPU and GPU via. zero-copy buffers. This technique permits your program to avoid the O(N) cost of copying data to/from the GPU. This feature is particularly useful for applications that deal with real-time data streams, like video processing.

OpenCL on Intel HD / Iris graphics on Linux

Brian Kloppenborg OpenCL 17 Comments

Under Windows and Mac the Intel GPU drivers include OpenCL support; however, on Linux OpenCL on Intel GPUs is implemented through an open source project called Beignet (pronnounced like "ben-yay", a type of French pastry akin to a what we would call a "fritter" in English). Below I have written a step-by-step guide on how you can get Beignet running on an Ubuntu 14.10 system which has an Intel 3rd, 4th, or 5th generation Intel processor. Instructions for other variants of Linux will be similar, except for the commands to install the prerequisite packages. There are several little caveats which need to be discussed up front. Foremost, the Beignet project supports the following hardware: 3rd Generation Intel Core Processors Intel ...