You may already know that the Intel MPSS (Manycore Platform Software Stack) officially only supports the RedHat and SUSE Linux distros. Using an enterprise distro might be very interesting if your company is running a large server environment or short on specialized people and you rely on the distro official support for more complicated tasks. Not all companies use enterprise Linux distributions. Ubuntu has a large share of the Linux distro market (if not the largest). A while back, I needed to setup a machine running Ubuntu 14.04 and MPSS 3.4.x and could not find any documentation running the newest versions of Ubuntu/Linux Kernel/MPSS. In this blog, I will try to document how to get the Intel Xeon Phi running …
ArrayFire Capability Update – July 2014
In response to user requests for additional ArrayFire capabilities, we have decided to extend the library to have CPU fall back when OpenCL drivers for CPUs are not available. This means that ArrayFire code will be portable to both devices that have OpenCL setup and devices without it. This is done through the creation of additional backends. This will allow ArrayFire users to write their code once and have it run on multiple systems. We currently support the following systems and architectures: NVIDIA GPUs (Tesla, Fermi, and Kepler) AMD’s GPUs, CPUs and APUs Intel’s CPUs, GPUs and Xeon Phi Co-Processor Mobile and Embedded devices As part of this update process we are also looking at extending ArrayFire capabilities to low power systems such …
Getting Started with ArrayFire – a 30-minute Jump Start
In case you missed it, we recently held a webinar on the ArrayFire GPU Computing Library. This webinar was part of an ongoing series of webinars that will help you learn more about the many applications of ArrayFire, while interacting with AccelerEyes GPU computing experts. ArrayFire is the world’s most comprehensive GPU software library. In this webinar, James Malcolm, who has built many of ArrayFire’s core components, walked us through the basic principles and syntax for ArrayFire. He also provided an overview of existing efforts in GPU software, and compared them to the extensive capabilities of ArrayFire. For example, the same application that takes 26 lines to write in Thrust, can be coded up in just 3 lines in ArrayFire! ArrayFire has supported …