Day 4 at GTC is always a little less hyped than the first 3 days, but it is when some of the best sessions are found. Here are 7 of the highlights we’ve collected from our team on the last day of GTC 2013: Paulius Micikevicius of NVIDIA gave a great talk entitled, “Performance Optimization: Programming Guidelines and GPU Architecture Details Behind Them.” It was so great, we have 2 highlights from this talk. The first Paulius highlight is the information about how instruction level parallelism is essential to fully take advantage of Kepler GPUs. Paulius gave a clear presentation on these difficult concepts. The second Paulius highlight is the thorough treatment of memory hierarchy for Kepler. It is very detailed and …
7 Highlights of GTC 2013 – Day 3 of 4
Day 3 at GTC was awesome. It was super hard to narrow down our list to just 7 highlights. For instance, the stress ball pyramid in our booth does not count. Neither does the massive ArrayFire poster in front of the keynote hall. Here are 7 of the highlights we’ve collected from our team on the third day of GTC 2013: Professor Erez Lieberman Aiden of Baylor and Rice Universities gave a great keynote on “Parallel Processing of the Genomes, by the Genomes and for the Genomes.” He discussed how folding of genes and interactions between multiple folded genes can impact genetic expressions. It’s not just about the composition of the gene, but also how the gene folds. It turns …
7 Highlights of GTC 2013 – Day 2 of 4
Day 2 at GTC was high energy. The after parties are still thumping. It was a hive of GPU activity. Here are 7 of the highlights we’ve collected from our team on the second day of GTC 2013: Jen-Hsun Huang of NVIDIA gave an awesome keynote. He covered 5 topics: Computer graphics – Awesome life-like renderings of human faces (here and here) GPU computing update – 1.6 million CUDA downloads so far, tons of interesting GPU-accelerated applications (including matchmaking website fish.com, a diamond cutting company, Shazam, Cortexica, and others), roadmap update (see the next highlight) Tegra roadmap update – (see the 3rd highlight) Remote graphics update – using GPUs to render things remotely and pipe them to the monitors of …
7 Highlights of GTC 2013 – Day 1 of 4
AccelerEyes is out in force at GTC. We ended up with 10 of our engineers and sales staff here onsite. I collected feedback from the team to learn what people enjoyed the most from today’s activities. Here are 7 of the highlights we’ve collected from our team on the first day of GTC 2013: Will Ramey of NVIDIA kicked off GTC with a tutorial on the CUDA ecosystem. He talked about the three different approaches to getting GPU acceleration: 1) Libraries, 2) Compiler Directives, and 3) Programming Languages. He talked about how libraries, if you can find one for your application (hint, hint), are the best of the 3 options, because you get great performance and you don’t have to …
Giddy for GTC – We’re Taking it to the Next Level
GTC is quickly approaching and AccelerEyes is giddy with excitement! This year we are taking things to the next level as a Silver Sponsor at GTC 2013. Meaning, you’ll be seeing a lot more of us throughout the conference! Schedule a Meeting with Us Do you want to meet with us personally? Schedule a time to sit down with AccelerEyes engineers and account representatives using our online scheduler. Visit our Booth If you’re attending GTC, be sure to come visit us at booth #204 to see some great demos or to chat with anyone in our Software Shop for CUDA & OpenCL. Come see how ArrayFire complements other GPU development efforts, including raw CUDA/OpenCL development, OpenACC, and other GPU libraries. Register …
GTC 2013 Tutorial – CUDA Accelerated Image Processing Libraries
The 2013 GPU Technology Conference is just two weeks away. We’re super excited. We’re spending a lot of time preparing for our tutorial on CUDA Accelerated Image Processing Libraries. We think it will be well worth your while to attend. This is an 80-minute share all about CUDA image processing from James Malcolm, an AccelerEyes co-founder and lead engineer. You will walk away from the tutorial much better prepared to build fast computer vision and image processing codes. The session abstract is as follows: Image processing has consistently proven to benefit greatly from GPU acceleration. A number of libraries available from NVIDIA and AccelerEyes make image processing development efficient and lead to big speedups. Using these libraries can often significantly shorten …
Optics Applications with ArrayFire
In case you missed it, we recently held a webinar on the Jacket GPU Computing Engine for MATLAB® and its applications to Optics and Photonics on Aug 1. From beam propagation methods to lens design, optics engineers are enjoying the benefit of GPU computing with Jacket to accelerate MATLAB® codes. This was part of a free series of webinars that help you learn about ArrayFire (for C/C++/Fortran/Python) and Jacket (for use with MATLAB®). Anyone can attend these webinars, for they are absolutely free and open for anyone to attend and interact with AccelerEyes engineers. Learn more at http://www.accelereyes.com/webinars. Jacket allows you to envision really fast applications for GPU computing, and the team at AccelerEyes recently helped Northrop Grumman Corporation achieve …
Machine Learning with ArrayFire
In case you missed it, we recently held a webinar on the ArrayFire GPU Computing Library and its applications to Machine Learning on June 15. This webinar was part of a free series of webinars that help you learn about ArrayFire and Jacket (our MATLAB® product). Anyone can attend these webinars, for they are absolutely free and open for anyone to attend and interact with AccelerEyes engineers. Learn more at http://www.accelereyes.com/webinars. Chris, a Software Engineer at AccelerEyes, explained ArrayFire’s position in the GPU computing world, and presented benchmarks where ArrayFire beats GPU libraries such as Thrust in many critical applications. He also mentioned that ArrayFire could be used either standalone, or in combination with other options for GPU computing such …
AccelerEyes is Hiring at GTC 2012
Do you want to code GPUs daily? Do you want to build software that actually gets used by real people, solving real problems? Do you want to join the whirlwind of a startup where you own projects and determine success or failure? Then come work at AccelerEyes. AccelerEyes is hiring for 3 positions: Inside Salespersons, Fulltime Engineers, and Remote Contract Developers. Checkout our Careers page or swing by our booth at GTC for more info.
Top 10 List at GTC 2012
It’s going to be hard to sleep tonight. So much GPU goodness awaits the coming 3 days of the GPU Technology Conference. Here are my top 10 things to do at GTC 2012: Sessions to Attend #1: S0287 – Jacket for Multidimensional Scaling in Genomics – This is a great opportunity to learn about accelerating MATLAB® on the GPU. Come learn why thousands of scientists, engineers, and analysts are using Jacket to do more with less coding hassle. (Day: Tuesday, 05/15; Time: 5:30 pm – 5:55 pm; Location: Room K) #2: S0415 – An Accelerated Weeks Method for Numerical Laplace Transform Inversion – Learn how the researchers have been able to utilize Jacket in MATLAB® to more efficiently and robustly implement the Weeks method. (Day: Wednesday, 05/16; Time: 9:30 …